Bennett / Lees | Swift 3 for Absolute Beginners | Buch | 978-1-4842-2330-7 | sack.de

Buch, Englisch, 322 Seiten, Book, Format (B × H): 178 mm x 254 mm, Gewicht: 662 g

Bennett / Lees

Swift 3 for Absolute Beginners


3rd Auflage
ISBN: 978-1-4842-2330-7
Verlag: Apress

Buch, Englisch, 322 Seiten, Book, Format (B × H): 178 mm x 254 mm, Gewicht: 662 g

ISBN: 978-1-4842-2330-7
Verlag: Apress


Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 3.

Many people have a difficult time believing they can learn to write iOS apps. Swift 3 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch.

Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book.



What You’ll Learn:

· Work with Swift classes, properties, and functions

· Examine proper user interface and user experience design

· Understand Swift data types: integers, floats, strings, and booleans

· Use Swift data collections: arrays and dictionaries



· Review Boolean logic, comparing data, and flow control

Who This Book Is For
Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

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Weitere Infos & Material


Ch. 1: Becoming a Great iOS Developer

Ch. 2: Programming Basics

Ch. 3: It’s All about the Data

Ch. 4: Making Decisions, Program Flow, and App Design

Ch. 5: Object-Oriented Programming with Swift

Ch. 6: Learning Swift and Xcode

Ch. 7: Swift Classes, Objects, and Methods

Ch. 8: Programming Basics in Swift

Ch. 9: Comparing Data

Ch. 10: Creating User Interfaces

Ch. 11: Storing Information

Ch. 12: Protocols and Delegates

Ch. 13: Introducing the Xcode Debugger

Ch. 14: A Swift iPhone App

Ch. 15: Developing an Apple Watch App

Ch. 16: Developing an Health Kit App


Gary Bennett teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored iPhone Cool Projects for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.



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