Buch, Englisch, 371 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 740 g
Buch, Englisch, 371 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 740 g
Reihe: Human–Computer Interaction Series
ISBN: 978-1-84800-349-1
Verlag: Springer
The intent of this chapter is to outline a distinctive way of thinking about issues of technology and society that has characterized many Nordic approaches to the topic. One of the characteristics of this approach has been the recognition of the worth of human labour. Technology is not seen as an alien force, but something which is itself a product of human labour, and it can be designed and utilized in ways which augment human skills and expertise, rather than degrading them. What is particularly striking, at least to this author, in this approach is that we are presented not simply with a vision of how things could be better in our society, but with concrete exemplars of how we can build such a better world. It is in recognition of this fact that I have chosen the title of this chapter, as it emphasizes that, while the tradition of Utopian literature is the - lineation of a supposedly idea world which exists no-place (u-topos, in Greek), these visions can be an inspiration for quite practical activities on the ground, as steps towards their realization. As Wilde notes (in the quote above) this is a never-ending quest, as with each achievement, we recognize that there are further bridges to cross and places to be visited.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Programmierung: Methoden und Allgemeines
- Geisteswissenschaften Design Interface Design, Interaktionsdesign, Application Design
- Technische Wissenschaften Technik Allgemein Computeranwendungen in der Technik
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Computeranwendungen in Geistes- und Sozialwissenschaften
- Mathematik | Informatik EDV | Informatik EDV & Informatik Allgemein Soziale und ethische Aspekte der EDV
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion User Interface Design & Benutzerfreundlichkeit
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Computeranwendungen in Wissenschaft & Technologie
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion Informationsvisualisierung
Weitere Infos & Material
Introduction: (Re-)Programming Interaction Design.- From Utopia 1981 to Utopia 2008.- HCI and Design: Uncomfortable Bedfellows?.- Constructing Utopia(s) in Situ: Daring to be Different.- Tradition and Transcendence.- Designing From Somewhere: A Located, Relational and Transformational View of Design.- On Participation and Service Innovation.- The Phenomenological Stance of the Designer.- Designing for Homo Ludens, Still.- Gaming Literacy: Game Design as a Model for Literacy in the 21st Century.- Distruptions.- On a Scale Between Art and Design: On the Aesthetics of Function From the Bauhaus Until Today.- Appropriating Digital Environments - (re-)Constructing the Physical Through the Digital.- Designed Animism.- In Search of a Critical Stance.- A Science of the Possible: A New Practice in the Spirit of Bauhaus.- Work, Design, Computers, Artifacts.- The Everyday Poetics of a Digital Bauhaus.