E-Book, Englisch, 318 Seiten, eBook
Reihe: Focus on Computer Graphics
Falcidieno / Herman / Pienovi Computer Graphics and Mathematics
1992
ISBN: 978-3-642-77586-4
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 318 Seiten, eBook
Reihe: Focus on Computer Graphics
ISBN: 978-3-642-77586-4
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
Since its very existence as a separate field within computer
science, computer graphics had to make extensive use of
non-trivial mathematics, for example, projective geometry,
solid modelling, and approximation theory. This interplay of
mathematics and computer science is exciting, but also makes
it difficult for students and researchers to assimilate or
maintain a view of the necessary mathematics. The
possibilities offered by an interdisciplinary approach are
still not fully utilized. This book gives a selection of
contributions to a workshop held near Genoa, Italy, in
October 1991, where a group of mathematicians and computer
scientists gathered to explore ways of extending the
cooperation between mathematics and computer graphics.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
1 Integer Approximation to the Intersection of Three Planes with Planar Constraints.- 2 Approximate C1-blending with Triangular Cubic Patches.- 3 A Geometric Approach to Bézier Curves.- 4 Representing and Modeling of Cyclide Patches using NURBS.- 5 Local Parametrization of Space Curves at Singular Points.- 6 Shape of Curves and Surfaces: the Combinatorics.- 7 Two Surfaces Suffice.- 8 Does a Trigonometric Curve Cross an Algebraic Surface?.- 9 Incidence Relationships: Kernel Concept in Combinatorical Topology.- 10 A Taxonomy on Geometric and Topological Models.- 11 Multilevel Generation of Fractal Images Using the Associated Markov Process.- 12 Statistical Color Quantization for Minimum Distortion.- 13 Minimizing the Absolute Value Energy Function: An Application to Geometrical Constraint-Solving.- 14 Geometric Constraint Propagation with Quantum Labels.- 15 Computer Vision, Descriptive Geometry, and Classical Mechanics.- 16 Discrete Surface Models: Constraint-based Generation and Understanding.- 17 Visualization of Depth Maps.- 18 An Analysis of Digitalization Algorithms for Non-linear Curves.- 19 Visualizing Hyperbolic Space.- List of Contributors.