Buch, Englisch, Band 122, 79 Seiten, Format (B × H): 140 mm x 216 mm, Gewicht: 148 g
Incomplete Information, Repeated Games and N-Player Games
Buch, Englisch, Band 122, 79 Seiten, Format (B × H): 140 mm x 216 mm, Gewicht: 148 g
Reihe: Quantitative Applications in the Social Sciences
ISBN: 978-0-7619-1016-9
Verlag: Sage Publications
Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology, and managementùbut difficult for new social researchers to useùuntil now. Aimed at making these topics accessible to all social scientist, Game Theory Topics shows how game theory can be productively applied to problems in the social sciences. Using a common social science gameùChickenùto illustrate game theory concepts, the authors introduce readers to games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition in game theory, including how game theoretic models can easily accommodate many players. Throughout the book, the authors use applications to social science problems to illustrate the points being developed in each chapter.
Autoren/Hrsg.
Fachgebiete
- Sozialwissenschaften Soziologie | Soziale Arbeit Soziologie Allgemein Empirische Sozialforschung, Statistik
- Sozialwissenschaften Soziologie | Soziale Arbeit Soziologie Allgemein Demographie, Demoskopie
- Wirtschaftswissenschaften Betriebswirtschaft Wirtschaftsmathematik und -statistik
- Mathematik | Informatik Mathematik Operations Research Spieltheorie
- Wirtschaftswissenschaften Volkswirtschaftslehre Volkswirtschaftslehre Allgemein Ökonometrie
Weitere Infos & Material
Game Theory How It Is Used Imperfect and Incomplete Information Repeated Games N-Player Games