Gould | Complete Maya Programming: An Extensive Guide to Mel and C++ API | Buch | 978-1-55860-835-1 | sack.de

Buch, Englisch, 528 Seiten, Format (B × H): 188 mm x 235 mm, Gewicht: 1052 g

Reihe: Morgan Kaufmann Series in Comp

Gould

Complete Maya Programming: An Extensive Guide to Mel and C++ API


Erscheinungsjahr 2003
ISBN: 978-1-55860-835-1
Verlag: MORGAN KAUFMANN PUBL INC

Buch, Englisch, 528 Seiten, Format (B × H): 188 mm x 235 mm, Gewicht: 1052 g

Reihe: Morgan Kaufmann Series in Comp

ISBN: 978-1-55860-835-1
Verlag: MORGAN KAUFMANN PUBL INC


Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools.

Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels.

Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery.

Gould Complete Maya Programming: An Extensive Guide to Mel and C++ API jetzt bestellen!

Zielgruppe


Technical directors who want to gain maximum control over Maya. Developers, including games, commercial, and large studio developers. Technically savvy users who want to perform simple tasks using basic programming (MEL).


Autoren/Hrsg.


Weitere Infos & Material


1 Introduction; 2 Fundamental Maya Concepts; 3 MEL; 4 C++ API, Appendices: A: Additional Resources; B: MEL for C Programmers; C: Further Reading


Gould, David
David A. D. Gould is an award-winning computer graphics artist and programmer with over a decade of distinguished accomplishments that span the globe. Among his diverse credits are technology development for Walt Disney Feature Animation, development of the Entropy renderer at Exluna, and 3D graphics chip design at Nvidia. He also developed Illustrate!, the leading toon and technical illustration renderer. David's filmography includes such films as The Lord of the Rings and King Kong.



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