E-Book, Englisch, 356 Seiten
Kavanagh / Rossney Reimagining Characters with Unreal Engine's MetaHuman Creator
1. Auflage 2022
ISBN: 978-1-80181-914-5
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
Elevate your films with cinema-quality character designs and motion capture animation
E-Book, Englisch, 356 Seiten
ISBN: 978-1-80181-914-5
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
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Table of Contents - Getting Started with Unreal
- Creating Characters in the Metahuman Interface
- Diving into the MetaHuman Blueprint
- Retargeting Animations
- Retargeting Animations with Mixamo
- Adding Motion Capture with DeepMotion
- Using the Level Sequencer
- Using an iPhone for Facial Motion Capture
- Using Faceware for Facial Motion Capture
- Blending Animations and Advanced Rendering with the Level Sequencer
- Using the Mesh to Metahuman Plugin