Buch, Englisch, Band 10512, 215 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 3577 g
First International Conference, BFAL 2017, Patras, Greece, September 24-25, 2017, Proceedings
Buch, Englisch, Band 10512, 215 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 3577 g
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-319-67614-2
Verlag: Springer International Publishing
The 16 revised full papers presented together with 2 invited talks and 6 posters were carefully selected from 28 submissions. The BFAL conference aims to regroup research in multidisciplinary domains such as neuroscience, health, computer science, artificial intelligence, human-computer interaction, education and social interaction on the theme of Brain Function Assessment in Learning.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Medizin | Veterinärmedizin Medizin | Public Health | Pharmazie | Zahnmedizin Klinische und Innere Medizin Neurologie, Klinische Neurowissenschaft
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion
- Sozialwissenschaften Psychologie Allgemeine Psychologie Kognitionspsychologie Lernen
- Interdisziplinäres Wissenschaften Wissenschaften Interdisziplinär Neurowissenschaften, Kognitionswissenschaft
Weitere Infos & Material
Affective Learning: Principles, Technologies, Practice.- Understanding How Learning Takes Place with Neuroscience and Applying the Results to Education.- Intelligent Control and Cognitive Control: Issues and Challenges.- Tracing and Enhancing Serendipitous Learning with Viewpoints.- Online Brain Training Programs for Healthy Older Individuals.- Evaluating Active Learning Methods for Bankruptcy Prediction.- A Prognosis of Junior High School Students' Performance Based on Active Learning Methods.- The Effects of Working Memory Training on Cognitive Flexibility in Man.- Computers Cannot Learn the Way Humans Do -- Partly, Because They Do Not Sleep.- Modeling Animal Brains with Evolutive Cognitive Schemas.- Neural Knowledge Tracing.- Game Experience and Brain Based Assessment of Motivational Goal Orientations in Video Games.- Real-time Brain Assessment for Adaptive Virtual Reality Game: A Neurofeedback Approach.- Event-Related Brain Potentials from Pictures Relevant to Science Education.- Real-time Spindles Detection for Acoustic Neurofeedback.- Examining the Efficiency of Feedback Types in a Virtual Reality Educational Environment for Learning Search Algorithms.- Virtual Sophrologist: A Virtual Reality Neurofeedback Relaxation Training System.- Different Frequency-Dependent Properties Between Dorsal and Ventral Hippocampal Synapses.- Using Electroencephalograms to Interpret and Monitor the Emotions.- The Long Lasting Effect of Neonatal Handling on mGluR5 and Arc mRNA Levels in Medial Prefrontal Cortex of Rat Brain.- Escalating Low-dose Treatment in Adolescence Induces Spatial Memory Deficits in Adulthood.- Performance Comparisons of Classifiers Applied to Electroencephalogram Signals.- Quadcopter Control Based on Electroencephalogram Headset and Hybrid Fuzzy Classifier.- Support Vector Machine Approaches with Features Selection to Detect Cognitive States from Brain Images.- Support Vector Machine Optimized by Artificial Bee Colony Applied to EEG Pattern Recognition.