E-Book, Englisch, 241 Seiten, eBook
Lawo / Knackfuß Clinical Rehabilitation Experience Utilizing Serious Games
1. Auflage 2018
ISBN: 978-3-658-21957-4
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
Rehabilitation Technology and a Technical Concept for Health Data Collection
E-Book, Englisch, 241 Seiten, eBook
Reihe: Advanced Studies Mobile Research Center Bremen
ISBN: 978-3-658-21957-4
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
This book emerged out of research done during the period between 2004 and 2016 on the topic of mobile and wearable computing. It did not solely focus on technical solutions and the search for a general approach but also on the question how people can live with this technology. Thus social and organizational aspects were also part of the research. The findings demonstrate the opportunities of serious games and reveal the need of clinical studies when targeting at solutions that are to become part of any kind of therapy. The result is a comprehensive presentation of research findings covering different important aspects in the domain of wearable and pervasive computing for a better life.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Wearable and Pervasive Computing for Healthcare and towards Serious Games.- Reference Rehabilitation Platform for Serious Games in Neuro-Rehabilitation.- Technical Concept of Health Data Collection and Integration.- Media Ecology Aspects of Homecare Assistive and Rehabilitation Technology.- Intuitive Interaction and Recognizing Emotional States.- Clinical Experiences from Clinical Texts.