Buch, Englisch, 270 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 4336 g
Reihe: Progress in IS
Cloud-Based Software Development
Buch, Englisch, 270 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 4336 g
Reihe: Progress in IS
ISBN: 978-3-662-51249-4
Verlag: Springer
This book presents the latest research on the software crowdsourcing approach to develop large and complex software in a cloud-based platform. It develops the fundamental principles, management organization and processes, and a cloud-based infrastructure to support this new software development approach. The book examines a variety of issues in software crowdsourcing processes, including software quality, costs, diversity of solutions, and the competitive nature of crowdsourcing processes. Furthermore, the book outlines a research roadmap of this emerging field, including all the key technology and management issues for the foreseeable future. Crowdsourcing, as demonstrated by Wikipedia and Facebook for online web applications, has shown promising results for a variety of applications, including healthcare, business, gold mining exploration, education, and software development. Software crowdsourcing is emerging as a promising solution to designing, developing and maintaining software. Preliminary software crowdsourcing practices and platforms, including Apple's App Store and TopCoder, demonstrate the advantages of crowdsourcing in terms of software ecosystem expansion and product quality improvement.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Software Engineering
- Mathematik | Informatik EDV | Informatik Computerkommunikation & -vernetzung Cloud-Computing, Grid-Computing
- Wirtschaftswissenschaften Wirtschaftssektoren & Branchen Medien-, Informations und Kommunikationswirtschaft Informationstechnik, IT-Industrie
- Wirtschaftswissenschaften Betriebswirtschaft Management Forschung & Entwicklung (F&E), Innovation
Weitere Infos & Material
Part I: Software crowdsourcing concepts and design issues.- Part II: Software crowdsourcing models and architectures.- Part III: Software crowdsourcing systems.