Buch, Englisch, 346 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 618 g
Buch, Englisch, 346 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 618 g
ISBN: 978-1-4471-6918-5
Verlag: Springer
This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from video data. A selection of 3D video applications are also demonstrated. Features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras; discusses geometric and photometric camera calibration, and 3D video studio design with active cameras; examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation; demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression; highlights the remaining challenges and the exciting avenues for future research in 3D video technology.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computersimulation & Modelle, 3-D Graphik
- Technische Wissenschaften Sonstige Technologien | Angewandte Technik Signalverarbeitung, Bildverarbeitung, Scanning
- Geisteswissenschaften Theater- und Filmwissenschaft | Andere Darstellende Künste Filmwissenschaft, Fernsehen, Radio Filmproduktion, Filmtechnik
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitales Video
- Mathematik | Informatik EDV | Informatik Informatik Bildsignalverarbeitung
Weitere Infos & Material
Introduction.- Part I: Multi-View Video Capture.- Multi-Camera Systems for 3D Video Production.- Active Camera System for Object Tracking and Multi-View.- Part II: 3D Video Production.- 3D Shape Reconstruction from Multi-View Video Data.- 3D Surface Texture Generation.- Estimation of 3D Dynamic Lighting Environment with Reference.- Part III: 3D Video Applications.- Visualization of 3D Video.- Behavior Unit Model for Content-Based Representation and Edition of 3D Video.- Model-Based Complex Kinematic Motion Estimation.- 3D Video Encoding.