Buch, Englisch, 535 Seiten, Format (B × H): 189 mm x 233 mm, Gewicht: 926 g
Buch, Englisch, 535 Seiten, Format (B × H): 189 mm x 233 mm, Gewicht: 926 g
ISBN: 978-0-240-82515-1
Verlag: FOCAL PR
Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, Designing Audio Effect Plug-Ins in C++ gives you everything you everything you need to know to do just that, including fully worked, downloadable code for dozens of professional audio effect plug-ins and practically presented algorithms. With this book, you get access to a companion website where you can download the accompanying Rapid Plug-In Development software to compile and test the book examples, all the code examples, and view student plug-ins and tutorial videos on the development software. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plug-in implementation, gain knowledge of algorithms on filtering, delay, reverb, modulated effects, dynamics processing, and more. You will then be ready to design and implement your own unique plug-ins on any platform and within most any host program.
Readers are expected to have some knowledge of C++, and high school math.
Zielgruppe
Audio engineers and aspiring audio engineers, software engineers interested in audio, audio and software engineering students, musicians and producers
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Chapter 1. Digital Audio Signal Processing PrinciplesChapter 2. Anatomy of a Windows® Plug-InChapter 3. Writing Plug-Ins with Socket®Chapter 4. How DSP Filters WorkChapter 5. Basic DSP TheoryChapter 6. Audio Filter Designs: IIR FiltersChapter 7. Delay Effects and Circular BuffersChapter 8. Audio Filter Designs: FIR FiltersChapter 9. Audio OscillatorsChapter 10. Modulated Delay EffectsChapter 11. Reverb AlgorithmsChapter 12. Modulated Filter EffectsChapter 13. Dynamics ProcessingChapter 14. Commercial Plug-In APIs