E-Book, Englisch, 169 Seiten, eBook
Reihe: Performance Philosophy
Rautzenberg Framing Uncertainty
1. Auflage 2020
ISBN: 978-1-137-59521-8
Verlag: Palgrave Macmillan UK
Format: PDF
Kopierschutz: 1 - PDF Watermark
Computer Game Epistemologies
E-Book, Englisch, 169 Seiten, eBook
Reihe: Performance Philosophy
ISBN: 978-1-137-59521-8
Verlag: Palgrave Macmillan UK
Format: PDF
Kopierschutz: 1 - PDF Watermark
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Research
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Weitere Infos & Material
Chapter 1: Looking Glass.- Chapter 2: Noise, Disturbance, Perturbation: The Interplay between Transparency and Opacity as a Gameplay-Device in Silent Hill 2 (2005).- Chapter 3: Not-Ready-To-Hand or How Media become obtrusive.- Chapter 4: Ludic Mediality: Aesthetic Experience in Computer Games.- Chapter 5: Caves, Caverns and Dungeons. Speleological Aesthetics in Computer Games.- Chapter 6: Just Making Images: Evocation in Computer Games. Index.