- Neu
Buch, Englisch, 432 Seiten, Format (B × H): 156 mm x 234 mm
A Playful Textbook
Buch, Englisch, 432 Seiten, Format (B × H): 156 mm x 234 mm
ISBN: 978-90-485-6445-3
Verlag: Amsterdam University Press
Communication is at the heart of politics, and certainly in East Asia, where vibrant media systems and cultural industries connect with political processes that range from the democratic to autocratic. If we are to understand East Asian societies, and 21st-century politics more broadly, we need to take media and communication seriously. This textbook provides a flexible toolbox of methods and theories for studying political communication. Taking its examples and exercises from Japan, Korea, and the Chinese-speaking world, it walks readers through core issues, media contents, and communicative modes. Readers will learn how to systematically analyse the politics of media environments, written and spoken words, images and visual designs, moving image, space and spatial interactions, (video)games, and more. The chapters can be used individually or, optionally, as a playful ‘gamified’ course that offers learners a first-hand experience of how complex ‘information societies’ incentivise behaviour.
Autoren/Hrsg.
Fachgebiete
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Kommunikationswissenschaften Kommunikation & Medien in der Politik
- Sozialwissenschaften Politikwissenschaft Politische Kultur Politische Propaganda & Kampagnen, Politik & Medien
- Sozialwissenschaften Politikwissenschaft Politische Kultur Politische Kommunikation und Partizipation
Weitere Infos & Material
Table of Figures
Preface: How to Use this Book
Acknowledgements
Ch. 1: Introduction – Politics, Communication, and Media in East Asia
Ch. 2: Media Systems and Political Economies
Ch. 3: Framing Politics
Ch. 4: Making Truths
Ch. 5: Visual Politics
Ch. 6: The Moving Image
Ch. 7: The Politics of Space
Ch. 8: The Politics of Digital Media
Ch. 9: The Politics of Games
Appendix A: Concepts in Gamification
Appendix B: Sample Course Setups
Appendix C: Autodidactic “Single-Player” Setup
Appendix D: Sample Assignments
Appendix E: Magazine Cover Analysis
Appendix F: XP to Grade Conversion
List of References
About the Author
Index