Stackhouse / Vance / Pascoe | Compendium of Auditory and Speech Tasks | E-Book | sack.de
E-Book

E-Book, Englisch, 486 Seiten, E-Book

Stackhouse / Vance / Pascoe Compendium of Auditory and Speech Tasks

Children's Speech and Literacy Difficulties 4 with CD-ROM
Erscheinungsjahr 2007
ISBN: 978-0-470-51749-9
Verlag: John Wiley & Sons
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

Children's Speech and Literacy Difficulties 4 with CD-ROM

E-Book, Englisch, 486 Seiten, E-Book

ISBN: 978-0-470-51749-9
Verlag: John Wiley & Sons
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



The book summarises research findings from a range of projects using a set of auditory and speech procedures designed for the psycholinguistic framework developed by Stackhouse and Wells (1997). These procedures have been used with children and adolescents with a range of difficulties associated with cleft lip and palate, dysarthria, dyspraxia, phonological impairment, Down syndrome, dyslexia, stammering, autism, semantic-pragmatic difficulties, general learning difficulties, and disadvantaged backgrounds. The procedures have also been used with normally developing children in the age range of 3-7 years. As a result, the book includes descriptions of typical performance on the procedures so that atypical can be identified more easily. In addition, as the materials were used in a longitudinal study of children's speech and literacy development between the age of 4 and 7 years we can highlight which procedures will help in identifying children a) who are likely to persist with their speech difficulties and b) have associated literacy difficulties.

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Amateur and professional film-makers alike-- anyone who wants to go beyond the limits of traditional film-making. Also gaming and animation enthusiasts. As the recent success of 'The Movies' (a game about making movies, incorporating a Machinima toolkit) shows, this is a large potential market - since the game's official launch four months ago, users have uploaded an average of one movie per minute made using the game.



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