Buch, Englisch, 788 Seiten, Format (B × H): 162 mm x 244 mm, Gewicht: 1237 g
ISBN: 978-1-84628-312-3
Verlag: Springer
Boundary representation is the principal solid modelling method used in modern CAD/CAM systems. There have been a long series of developments on which currently available systems are based, full details of which are only partially known. Ian Stroud’s thorough coverage of these developments puts this technology in perspective. It includes:
- data structures
- algorithms and other related techniques including non-manifold modelling
- product modelling
- graphics
- disc files and data exchange
- some applications related topics.
A basic knowledge of the technique will make it easier to use kernel modelling packages for application developments.
Ian Stroud started working with boundary representation solid modelling in 1977. Since then he has researched and is researching a wide variety of topics in and around this field. The information in the book comes from the results of this research.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Grafikprogrammierung
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Computeranwendungen in Wissenschaft & Technologie
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Wissensbasierte Systeme, Expertensysteme
- Technische Wissenschaften Technik Allgemein Konstruktionslehre und -technik
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computer-Aided Design (CAD)
- Technische Wissenschaften Technik Allgemein Computeranwendungen in der Technik
- Geisteswissenschaften Design Produktdesign, Industriedesign
- Mathematik | Informatik EDV | Informatik Daten / Datenbanken Zeichen- und Zahlendarstellungen
Weitere Infos & Material
Modelling Background.- Datastructures and tools.- Euler operators.- Special representations.- Stepwise modelling algorithms.- Modelling operator definition.- Product modelling.- Feature modelling.- Graphics.- Inputting and outputting.- Modeller access.- Free-form geometry.- Applications.- The Medial Axis Transform.- Miscellaneous aspects of modelling.