Buch, Englisch, Band 2160, 388 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 677 g
Using AI for Movie Animation
Buch, Englisch, Band 2160, 388 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 677 g
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-540-43114-5
Verlag: Springer Berlin Heidelberg
We are both fans of watching animated stories. Every evening, before or after d- ner, we always sit in front of the television and watch the animation program, which is originally produced and shown for children. We find ourselves becoming younger while immerged in the interesting plot of the animation: how the princess is first killed and then rescued, how the little rat defeats the big cat, etc. But what we have found in those animation programs are not only interesting plots, but also a big chance for the application of computer science and artificial intelligence techniques. As is well known, the cost of producing animated movies is very high, even with the use of computer graphics techniques. Turning a story in text form into an animated movie is a long and complicated procedure. We came to the c- clusion that many parts of this process could be automated by using artificial - telligence techniques. It is actually a challenge and test for machine intelligence. So we decided to explore the possibility of a full life cycle automation of c- puter animation generation. By full life cycle we mean the generation process of computer animation from a children s story in natural language text form to the final animated movie. It is of course a task of immense difficulty. However, we decided to try our best and to see how far we could go.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Grafikprogrammierung
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Wissensbasierte Systeme, Expertensysteme
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitale Animation
Weitere Infos & Material
Overview of Research on Computer Animation and Related Topics.- SWAN: Full Life Cycle Automation of Computer Animation.- Understanding the Limited Chinese Natural Language.- Story Understanding: The Theory.- Story Understanding: The Practice.- Plot Planning and Act Planning.- Director’s Planning.- Camera Planning.- Light, Color, and Role Planning.- Knowledge Base and Libraries.