Buch, Englisch, Band 6356, 492 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 765 g
10th International Conference, IVA 2010, Philadelphia, PA, USA. Proceedings
Buch, Englisch, Band 6356, 492 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 765 g
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-642-15891-9
Verlag: Springer
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Technische Informatik Netzwerk-Hardware
- Geisteswissenschaften Design Interface Design, Interaktionsdesign, Application Design
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion User Interface Design & Benutzerfreundlichkeit
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Software Engineering
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computersimulation & Modelle, 3-D Graphik
- Mathematik | Informatik EDV | Informatik Technische Informatik Wartung & Reparatur
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz
Weitere Infos & Material
Behavior Modeling.- Constraints-Based Complex Behavior in Rich Environments.- Smart Events and Primed Agents.- Using Artificial Team Members for Team Training in Virtual Environments.- A Comprehensive Taxonomy of Human Motives: A Principled Basis for the Motives of Intelligent Agents.- The Impact of a Mixed Reality Display Configuration on User Behavior with a Virtual Human.- A Multimodal Real-Time Platform for Studying Human-Avatar Interactions.- Realizing Multimodal Behavior.- Gesture and Expression.- Designing an Expressive Avatar of a Real Person.- Interactive Motion Modeling and Parameterization by Direct Demonstration.- Speed Dating with an Affective Virtual Agent - Developing a Testbed for Emotion Models.- Individualized Gesturing Outperforms Average Gesturing – Evaluating Gesture Production in Virtual Humans.- Level of Detail Based Behavior Control for Virtual Characters.- Virtual Agents Based Simulation for Training Healthcare Workers in Hand Hygiene Procedures.- Modeling Behavioral Manifestations of Coordination and Rapport over Multiple Conversations.- DelsArtMap: Applying Delsarte’s Aesthetic System to Virtual Agents.- Backchannels and Simulation.- Backchannel Strategies for Artificial Listeners.- Learning Backchannel Prediction Model from Parasocial Consensus Sampling: A Subjective Evaluation.- RIDE: A Simulator for Robotic Intelligence Development.- A Velocity-Based Approach for Simulating Human Collision Avoidance.- Influence of Personality Traits on Backchannel Selection.- Multimodal Backchannels for Embodied Conversational Agents.- A Virtual Interpreter for the Italian Sign Language.- Personality.- How Our Personality Shapes Our Interactions with Virtual Characters - Implications for Research and Development.- Evaluating the Effect of Gesture andLanguage on Personality Perception in Conversational Agents.- Developing Interpersonal Relationships with Virtual Agents through Social Instructional Dialog.- Multiple Agent Roles in an Adaptive Virtual Classroom Environment.- Creating Individual Agents through Personality Traits.- Bossy or Wimpy: Expressing Social Dominance by Combining Gaze and Linguistic Behaviors.- Interaction Strategies.- Warmth, Competence, Believability and Virtual Agents.- Ada and Grace: Toward Realistic and Engaging Virtual Museum Guides.- Interaction Strategies for an Affective Conversational Agent.- ”Why Can’t We Be Friends?” An Empathic Game Companion for Long-Term Interaction.- Towards an Episodic Memory for Companion Dialogue.- Generating Culture-Specific Gestures for Virtual Agent Dialogs.- Avatars in Conversation: The Importance of Simulating Territorial Behavior.- The Impact of Linguistic and Cultural Congruity on Persuasion by Conversational Agents.- A Multiparty Multimodal Architecture for Realtime Turntaking.- Emotion.- The Influence of Emotions in Embodied Agents on Human Decision-Making.- Dimensional Emotion Prediction from Spontaneous Head Gestures for Interaction with Sensitive Artificial Listeners.- An Intelligent Virtual Agent to Increase Involvement in Financial Services.- Exploration on Affect Sensing from Improvisational Interaction.- Using Virtual Humans to Bootstrap the Creation of Other Virtual Humans.- Making It Personal: End-User Authoring of Health Narratives Delivered by Virtual Agents.- MAY: My Memories Are Yours.- Expression of Behaviors in Assistant Agents as Influences on Rational Execution of Plans.- Reflecting User Faces in Avatars.- User Studies.- How a Virtual Agent Should Smile?.- How Turn-Taking Strategies Influence Users’ Impressions of an Agent.-That Avatar Is Looking at Me! Social Inhibition in Virtual Worlds.- Know Your Users! Empirical Results for Tailoring an Agent´s Nonverbal Behavior to Different User Groups.- The Persona Zero-Effect: Evaluating Virtual Character Benefits on a Learning Task with Repeated Interactions.- High Score! - Motivation Strategies for User Participation in Virtual Human Development.