Buch, Englisch, 526 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 820 g
Reihe: Information Systems and Applications, incl. Internet/Web, and HCI
Third International Conference, IDGD 2009, Held as Part of HCI International 2009, San Diego, CA, USA,July 19-24, 2009, Proceedings
Buch, Englisch, 526 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 820 g
Reihe: Information Systems and Applications, incl. Internet/Web, and HCI
ISBN: 978-3-642-02766-6
Verlag: Springer
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Cross-Cultural User Interface Design.- Identifying and Measuring Cultural Differences in Cross-Cultural User-Interface Design.- Cross Cultural Computer Gaming.- This Is Who I Am and This Is What I Do: Demystifying the Process of Designing Culturally Authentic Technology.- Cultural Dimensions in User Preferences and Behaviors of Mobile Phones and Interpretation of National Cultural Differences.- Culture and Co-experience: Cultural Variation of User Experience in Social Interaction and Its Implications for Interaction Design.- Cultural Aspect of Interaction Design beyond Human-Computer Interaction.- Cross-Cultural Analysis of Social Network Services in Japan, Korea, and the USA.- Cross-Culture and Website Design: Cultural Movements and Settled Cultural Variables.- Cross-Cultural Design and Evaluation of the Apple iPhone.- Cross-Cultural Understanding of the Dual Structure of Metaphorical Icons: An Explorative Study with French and Turkish Users on an E-Learning Site.- Cultural Representation for Multi-culture Interaction Design.- Designing for a Dialogic View of Interpretation in Cross-Cultural IT Design.- Exploring Cultural Context Using the Contextual Scenario Framework.- Attention to Effects of Different Cross-Cultural Levels in User Research Method’s Interface: Discipline or Nationality – Which Has Stronger Force?.- A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction.- Culture, Community, Collaboration and Learning.- The Use of Hypertext as a Vocabulary Acquisition Strategy for English as Second Language Learners.- A Systematic Review of Technologies Designed to Improve and Assist Cognitive Decline for Both the Current and Future Aging Populations.- Developers and Moderators: Observations in the Co-development of an Online Social Space.- Anthropomorphic Systems: An Approach for Categorization.- Cyber Society and Cooperative Cyber Defence.- Constructing a Model of Internet-Based Career Information System for Industrial Design Students in Universities.- Factors Affecting Online Game Players’ Loyalty.- Exploring the Influences of Individualism-Collectivism on Individual’s Perceived Participation Equality in Virtual Learning Teams.- Internationalisation and Usability.- Application of the Labeled Magnitude Scale in Kansei Research.- Internationalizing Mainframe Applications through Screen Scraping.- A Case Study in Community-Driven Translation of a Fast-Changing Website.- Rescaling Non-metric Data to Metric Data Using Multi-Dimensional Scaling.- Intercultural Usability Surveys: Do People Always Tell “The Truth”?.- Cultural Interface Design Advisor Tool: Research Methodology and Practical Development Efforts.- An Investigation of the Relationship between Digit Ratio and Spatial Ability.- “Whose Rule Is It Anyway?" – A Case Study in the Internationalization of User-Configurable Business Rules.- Design of Face-to-Face Multilingual Communication Environment for Illiterate People.- Internationalization and Localization of Websites: Navigation in English Language and Chinese Language Sites.- Considerations for Using Eye Trackers during Usability Studies.- The Future of Enterprise Is with the Mobile Workforce: An International Field Study.- ICT for Global Development.- Representation and Reflexivity in ICT for Development (Telecentre) Research.- Ubiquitous Society – Cultural Factors Driving Mobile Innovations and Adoption in Japan.- A Study of Innovation Design on Taiwan Culture Creative Product – A Case Study of the Facial Mask of Ba Ja Jang.- The Application of ICTs and Digital Divide in Rural China.- Perceptions on Interaction Design in Malaysia.- The Cultural Creative of Product Design for Pingtung County in Taiwan.- A Study of Service Innovation Design in Cultural and Creative Industry.- The Impact of Culture on the Design of Arabic Websites.- Personalizing the Shared Mobile Phone.- Affordable Wireless Connectivity Linking Poor Latin American Communities Binding Their Schools by Sharing ICT Training for “Maestros” of Primary Schools.- Testing of a Novel Web Browser Interface for the Chinese Market.- Looking for the Image of Modernization: The Story of Made in Taiwan (MIT).- Innovation through Customers’ Eyes.- Designing for E-Commerce, E-Business and E-Banking.- The Effect of E-Learning on Business Organizations: A UAE Case Study.- txteagle: Mobile Crowdsourcing.- User Experience Research and Management of Online Advertising and Merchandising.- Supportive Web Design for Users from Different Culture Origins in E-Commerce.- How Mobile Money Can Drive Financial Inclusion for Women at the Bottom of the Pyramid (BOP) in Indian Urban Centers.- Mobile-Banking Adoption and Usage by Low-Literate, Low-Income Users in the Developing World.- Examining the Usage and Impact of Transformational M-Banking in Kenya.- Balancing Separateness and Jointness of Money in Relationships: The Design of Bank Accounts in Australia and India.- Mobile Remittances: Design for Financial Inclusion.