Braz / Pettré / Richard | Computer Vision, Imaging and Computer Graphics Theory and Applications | Buch | 978-3-319-29970-9 | sack.de

Buch, Englisch, Band 598, 474 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 7489 g

Reihe: Communications in Computer and Information Science

Braz / Pettré / Richard

Computer Vision, Imaging and Computer Graphics Theory and Applications

10th International Joint Conference, VISIGRAPP 2015, Berlin, Germany, March 11-14, 2015, Revised Selected Papers
1. Auflage 2016
ISBN: 978-3-319-29970-9
Verlag: Springer International Publishing

10th International Joint Conference, VISIGRAPP 2015, Berlin, Germany, March 11-14, 2015, Revised Selected Papers

Buch, Englisch, Band 598, 474 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 7489 g

Reihe: Communications in Computer and Information Science

ISBN: 978-3-319-29970-9
Verlag: Springer International Publishing


This book

constitutes thoroughly revised and selected papers from the 10th

International Joint Conference on Computer Vision, Imaging and Computer

Graphics Theory and Applications, VISIGRAPP 2015, held in Berlin, Germany, in

March 2015. VISIGRAPP comprises GRAPP, International Conference on Computer

Graphics Theory and Applications; IVAPP, International Conference on

Information Visualization Theory and Applications; and VISAPP, International

Conference on Computer Vision Theory and Applications.

The 23 thoroughly revised and extended papers presented in this volume were

carefully reviewed and selected from 529 submissions. The book also contains

one invited talk in full-paper length. The regular papers were organized in

topical sections named: computer graphics theory and applications; information

visualization theory and applications; and computer vision theory and

applications.

Braz / Pettré / Richard Computer Vision, Imaging and Computer Graphics Theory and Applications jetzt bestellen!

Zielgruppe


Research

Weitere Infos & Material


First-person Palm Pose Tracking and Gesture
Recognition in Augmented Reality.- Computer
Graphics Theory and Applications A
Sketch-based Interface for 2D Illustration of Vascular Structures, Diseases,
and Treatment Options with Real-time Blood Flow.- GPU Accelerated Computation
of Geometric Descriptors in Parametric Space.- Interference Shader for
Multilayer Films.- Enhancement of Direct Augmented Reality Object Selection by Gravity-adapted
Target Resizing.- Information
Visualization Theory and Applications. A Linear Time Algorithm for Embedding Arbitrary
Knotted Graphs into a 3-Page Book.- Leaf Glyphs: Story Telling and Data
Analysis using Environmental Data Glyph Metaphors.- Compression and Heuristic
Caching for GPU Particle Tracing in Turbulent Vector Fields.-Choosing
Visualization Techniques for Multidimensional Data Projection Tasks: A
Guideline with Examples.- Computer
Vision Theory and Applications. A Hybrid
Approach for Individual and Group Activity Analysis in Crowded Scene.- Fusing
Intertial Data with Vision for Enhanced Image Understanding.- Multiple View 3D
Reconstruction with Rolling Shutter Cameras.- Fully-automatic Target Detection
and Tracking for Real-time, Airborne Imaging Applications.- A Generalized
Structure from Motion Framework for Central Projection Cameras.- TVL1 Planarity
Regularization for 3D Shape Approximation.- Traffic Sign Recognition using
Visual Attributes and Bayesian Network.- Novel Methods for Estimating Surface
Normals from Afine Transformations.- Semi-automatic Hand Annotation of
Egocentric Recordings.- Pedestrian Detection and Tracking in Challenging
Surveillance Videos.- Algorithmic Optimizations in the HMAX Model Targeted for Efficient
Object Recognition.- Estimating Visual Motion using an Event-based Artificial
Retina.- CURFIL: A GPU Library for Image Labeling with Random Forests.- C-EFIC:

Color and Edge based Foreground Background Segmentation with Interior Classification.-
Choosing the Best Embedded Processing Platform for On-board UAV Image
Processing.



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