E-Book, Englisch, Band 236, 404 Seiten, eBook
Reihe: IFIP International Federation for Information Processing
Crowston / Sieber / Wynn Virtuality and Virtualization
Erscheinungsjahr 2007
ISBN: 978-0-387-73025-7
Verlag: Springer US
Format: PDF
Kopierschutz: 1 - PDF Watermark
Proceedings of the International Federation of Information Processing Working Groups 8.2 on Information Systems and Organizations and 9.5 on Virtuality and Society, July 29-31, 2007, Portland, Oregon, USA
E-Book, Englisch, Band 236, 404 Seiten, eBook
Reihe: IFIP International Federation for Information Processing
ISBN: 978-0-387-73025-7
Verlag: Springer US
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Virtuality and Virtualization.- Keynotes.- Beyond Distributed Cognition.- Dig the Dirt.- Frameworks for Understanding Virtuality and Virtualization.- Conceptualizing Virtual Collaborative Work.- Conduct, Performance, and Dilemmas of Inter-organizational Virtual Organizing.- Process Issues to Achieve Virtualization.- Structuring Virtuality.- Competency Rallying Processes in Virtual Organizations.- Spatial and Temporal Boundaries in Global Teams.- Coordinating Global Software Development Activities.- The Tension Between Expectations of Availability and the Reality of Availability in Hybrid Teams.- A Process Maturity Model for Geographically Dispersed Software Sustenance Operations.- Group Processes in Virtual Teams.- A Structurational Perspective on Leadership in Virtual Teams.- Ambassadorial Leadership.- The Presentation of Self in a Virtual but Work-related Environment.- Understanding Virtuality.- Conditions Enabling Effective Multiple Team Membership.- Knowledge and Virtuality.- Learning Triggers in Virtual Groups.- Sharing Knowledge in Global Virtual Teams.- The Practice of e-Science and e-Social Science.- From Senses to Sensors.- Expertise Management in a Distributed Context.- The Role of Fiction in Structuring Virtuality.- Building Virtual Spaces.- Refraining Online Games.- Virtualizing the Virtual.- Panels.- Virtualization and Institutions.- Exploring the Nature of Virtuality.- The Social in the Virtual.- The Role of Shapers in Knowledge-Sharing.- Game Architecture and Virtual Teamwork.- The IT Artifact and Telecommuting.- Virtual Patients.