Jackson / Ver Hague | Flash bundle | Buch | 978-0-240-52144-2 | sack.de

Buch, Englisch

Jackson / Ver Hague

Flash bundle


Erscheinungsjahr 2008
ISBN: 978-0-240-52144-2
Verlag: Taylor & Francis

Buch, Englisch

ISBN: 978-0-240-52144-2
Verlag: Taylor & Francis


Combining two great 'how-to' guides on different areas of Flash, this essential bundle will give aspiring and professional flash designers a comprehensive platform of practical tips, techniques and tools.

Flash + After Effects gives the experienced Flash designer a working understanding of the After Effects toolset with professional techniques that raise the design bar for Web, broadcast, or CD/DVD delivery.

Flash 3D explores the third dimension with practical techniques and exercises to demonstrate how you can conceptualize and build a variety of interactive 3D solutions within the traditional 2D Flash environment.

Bundled together for the first time, this is a great value way to expand your multimedia horizons.
Jackson / Ver Hague Flash bundle jetzt bestellen!

Weitere Infos & Material


Jackson, Chris
Chris Jackson is an author, computer graphics designer, and tenured professor at the Rochester Institute of Technology (RIT). He teaches a variety of graduate-level courses and professional workshops focusing on 2D computer animation, 3D digital imaging, instructional multimedia, and motion graphics. He is a multimedia consultant for Fortune 500 companies and national museums. Chris' professional design work has received over 25 distinguished national and international awards for online communication. He has presented his research and professional work at Adobe MAX, ACM SIGGRAPH, UCDA Design Education Summit, and the Society for Technical Communications (STC). Chris is the author of Flash + After Effects and Flash Cinematic Techniques: Animating and Building Interactive Stories, and co-author of Flash 3D: Animation, Interactivity, and Games.

Ver Hague, Jim
Jim Ver Hague is a professor of Computer Graphics Design in the College of Imaging Arts and Sciences at the Rochester Institute of Technology. He has more than 30 years experience in the field of computer graphics, ranging from the US space program to microcomputer-based applications in graphic design to the design of training, educational and diagnostic tools for the medical profession. Jim has lectured, consulted, and conducted workshops internationally in the fields of multimedia, electronic publishing, computer-aided information design, and computer art and sculpture. Jim holds degrees in communications design, mathematics, and sculpture.


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