Buch, Englisch, Band 3295, 389 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 1250 g
Second European Symposium, EUSAI 2004, Eindhoven, The Netherlands, November 8-11, 2004, Proceedings
Buch, Englisch, Band 3295, 389 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 1250 g
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-540-23721-1
Verlag: Springer Berlin Heidelberg
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Ubiquitous Computing: Software Architectures, Communication, and Distribution.- Super-distributed RFID Tag Infrastructures.- Using Ontologies to Address Key Issues in Ubiquitous Computing Systems.- Performance Evaluation of Personal Agent Migration Policies in an Ambient Use Case Scenario.- QoS Provision Using Dual RF Modules in Wireless LAN.- Using Cooperative Artefacts as Basis for Activity Recognition.- Privacy Protection in Memory-Based Collaborative Filtering.- Context-Aware, Ontology-Based Service Discovery.- Context-Based Service Access for Train Travelers.- System for Monitoring and Coaching of Sportsmen.- From Imagination to Experience: The Role of Feasibility Studies in Gathering Requirements for Ambient Intelligent Products.- Context Sensing and Machine Perception.- Using Integration Frameworks for Developing Context-Aware Applications.- A Generic Topology for Ambient Intelligence.- A Distributed Location Sensing Platform for Dynamic Building Models.- Distributed Feature Extraction for Event Identification.- Towards an Extensible Context Ontology for Ambient Intelligence.- Integrating Handhelds into Environments of Cooperating Smart Everyday Objects.- Remote Code Execution on Ubiquitous Mobile Applications.- The PLANTS System: Enabling Mixed Societies of Communicating Plants and Artefacts.- Multiple User Profile Merging (MUPE): Key Challenges for Environment Awareness.- Human Computer Interaction in Ambient Intelligence Environments.- Towards a Playful User Interface for Home Entertainment Systems.- Shaping the Ambience of Homes with Domestic Hypermedia.- Tangible Computing in Everyday Life: Extending Current Frameworks for Tangible User Interfaces with Personal Objects.- End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective.- VIEWs: Visual Interaction Enriched Windows.- Information Capture Devices for Social Environments.- Rich Interaction: Issues.- From Metaphors to Simulations to Idioms: Supporting the Conceptualisation Process.- Algorithms, Ontologies, and Architectures for Learning and Adaptation.- CAMELEON-RT: A Software Architecture Reference Model for Distributed, Migratable, and Plastic User Interfaces.- A Fair Energy Conserving Routing Algorithm for Wireless Sensor Networks.- Distance-Based Access Modifiers Applied to Safety in Home Networks.- AmbieSense – A System and Reference Architecture for Personalised Context-Sensitive Information Services for Mobile Users.- Realising the Ambient Intelligence Vision Through the Deployment of Mobile, Intentional Agents.- Ambient Intelligence Using KGP Agents.- Services Platforms for Context-Aware Applications.- Modelling Context: An Activity Theory Approach.- Confidence Estimation of the State Predictor Method.