Buch, Englisch, 95 Seiten, Paperback, Format (B × H): 190 mm x 235 mm
Buch, Englisch, 95 Seiten, Paperback, Format (B × H): 190 mm x 235 mm
Reihe: Synthesis Lectures on Visual Computing
ISBN: 978-1-62705-697-7
Verlag: Morgan & Claypool Publishers
This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.
Autoren/Hrsg.
Weitere Infos & Material
- Preface
- Preface to the Second Edition
- Symbols and Notations
- Introduction
- Rigid Transformation
- Affine Transformation
- Exponential and Logarithm of Matrices
- 2D Affine Transformation between Two Triangles
- Global 2D Shape Interpolation
- Parametrizing 3D Positive Affine Transformations
- Further Readings
- Bibliography
- Authors' Biographies