Buch, Englisch, Band 21, 432 Seiten, HC runder Rücken kaschiert, Format (B × H): 160 mm x 241 mm, Gewicht: 840 g
Buch, Englisch, Band 21, 432 Seiten, HC runder Rücken kaschiert, Format (B × H): 160 mm x 241 mm, Gewicht: 840 g
Reihe: Progress in Computer Science and Applied Logic
ISBN: 978-0-8176-4207-5
Verlag: Birkhäuser Boston
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik Mathematik Mathematik Allgemein Grundlagen der Mathematik
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz
- Mathematik | Informatik Mathematik Mathematik Allgemein Mathematische Logik
- Mathematik | Informatik EDV | Informatik Daten / Datenbanken Zeichen- und Zahlendarstellungen
- Mathematik | Informatik EDV | Informatik Informatik Logik, formale Sprachen, Automaten
Weitere Infos & Material
1. Basic Notions.- 1.1 Sets.- 1.2 Sequences and Tuples.- 1.3 Functions, Relations, Operations.- 1.4 Equivalence Relations.- 1.5 Linearly Ordered Sets.- 1.6 Partially Ordered Sets.- 1.7 Graphs.- 1.8 Induction.- 1.9 Trees and König’s Lemma.- 1.10 Countable and Uncountable Sets.- 1.11 Algorithms.- 2 Finite Automata.- 2.1 Two Examples.- 2.2 Finite Automata.- 2.3 Closure Properties.- 2.4 The Myhill—Nerode Theorem.- 2.5 The Kleene Theorem.- 2.6 Generalized Finite Automata.- 2.7 The Pumping Lemma and Decidability.- 2.8 Relations and Finite Automata.- 2.9 Finite Automata with Equations.- 2.10 Monadic Second Order Logic of Strings.- 3 Büchi Automata.- 3.1 Two Examples.- 3.2 Büchi Automata.- 3.3 The Büchi Theorem.- 3.4 Complementation for Büchi Automata.- 3.5 The Complementation Theorem.- 3.6 Determinism.- 3.7 Müller Automata.- 3.8 The McNaughton Theorem.- 3.9 Decidability.- 3.10 Büchi Automata and the Successor Function.- 3.11 An Application of the McNaughton Theorem.- 4 Games Played on Finite Graphs.- 4.1 Introduction.- 4.2 Finite Games.- 4.3 Infinite Games.- 4.4 Update Games and Update Networks.- 4.5 Solving Games.- 5 Rabin Automata.- 5.1 Rabin Automata.- 5.2 Special Automata.- 5.3 Game Automata.- 5.4 Equivalence of Rabin and Game Automata.- 5.5 Terminology: Arenas, Games, and Strategies.- 5.6 The Notion of Rank.- 5.7 Open Games.- 5.8 Congruence Relations.- 5.9 Sewing Theorem.- 5.10 Can Mr. (?) Visit C Infinitely Often?.- 5.11 The Determinacy Theorem.- 5.12 Complementation and Decidability.- 6 Applications of Rabin Automata.- 6.1 Structures and Types.- 6.2 The Monadic Second Order Language.- 6.3 Satisfiability and Theories.- 6.4 Isomorphisms.- 6.5 Definability in T and Decidability of S2S.- 6.6 The Structure with ? Successors.- 6.7 Applications to LinearlyOrdered Sets.- 6.8 Application to Unary Algebras.- 6.9 Applications to Cantor’s Discontinuum.- 6.10 Application to Boolean Algebras.