A Framework for Integrating Brand, Experience, and Value
Buch, Englisch, 240 Seiten, Format (B × H): 151 mm x 228 mm, Gewicht: 451 g
ISBN: 978-1-118-60963-7
Verlag: Wiley
Bridge the gap between business and design to improve the customer experience
Businesses thrive when they can engage customers. And, while many companies understand that design is a powerful tool for engagement, they do not have the vocabulary, tools, and processes that are required to enable design to make a difference. Experience Design bridges the gap between business and design, explaining how the quality of customer experience is the key to unlocking greater engagement and higher customer lifetime value. The book teaches businesses how to think about design as a process, and how this process can be used to create a better quality of experience across the entire customer journey.
Experience Design also serves as a reference tool for both designers and business leaders to help teams collaborate more effectively and to help keep focus on the quality of the experiences that are put in front of customers.
- Explains how to use experience-centric design for better customer engagement
- Offers a framework for thinking and talking about "experience design," from a company and customer perspective
- Authors Patrick Newbery and Kevin Farnham are the Chief Strategy Officer and CEO of Method respectively, an experience design company that solves business challenges through design to create integrated brand, product, and service experiences
Improve the quality of the experiences customers have with your company and watch engagement soar.
Autoren/Hrsg.
Fachgebiete
- Wirtschaftswissenschaften Betriebswirtschaft Management Strategisches Management
- Wirtschaftswissenschaften Betriebswirtschaft Bereichsspezifisches Management Marketing
- Geisteswissenschaften Design Design: Allgemeines & Theorie
- Geisteswissenschaften Design Corporate Design, Corporate Identity
- Wirtschaftswissenschaften Betriebswirtschaft Management Unternehmensorganisation & Entwicklungsstrategien
- Geisteswissenschaften Design Produktdesign, Industriedesign
Weitere Infos & Material
Introduction 1
Context 13
Thinking about Design 16
Thinking about Business 38
Thinking about Change 50
Thinking about Experience Design 62
Frameworks and Tools 85
Brand Frameworks and Tools 88
Product/Service Frameworks and Tools 102
Customer Journey Framework 132
Putting It Together 166
Moving Forward 173
Getting Business to Act on Experience Design 178
Working with Vendors 196
Final Thoughts 209
Notes 213
Acknowledgments 219
Index 223