Buch, Englisch, 350 Seiten, Format (B × H): 175 mm x 250 mm, Gewicht: 784 g
ISBN: 978-0-521-19727-4
Verlag: Cambridge University Press
In large-scale media-sharing social networks, where millions of users create, share, link and reuse media content, there are clear challenges in protecting content security and intellectual property, and in designing scalable and reliable networks capable of handling high levels of traffic. This comprehensive resource demonstrates how game theory can be used to model user dynamics and optimize design of media-sharing networks. It reviews the fundamental methodologies used to model and analyze human behavior, using examples from real-world multimedia social networks. With a thorough investigation of the impact of human factors on multimedia system design, this accessible book shows how an understanding of human behavior can be used to improve system performance. Bringing together mathematical tools and engineering concepts with ideas from sociology and human behavior analysis, this one-stop guide will enable researchers to explore this emerging field further and ultimately design media-sharing systems with more efficient, secure and personalized services.
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik EDV & Informatik Allgemein Soziale und ethische Aspekte der EDV
- Mathematik | Informatik Mathematik Operations Research Spieltheorie
- Interdisziplinäres Wissenschaften Wissenschaften: Forschung und Information Kybernetik, Systemtheorie, Komplexe Systeme
- Mathematik | Informatik EDV | Informatik Computerkommunikation & -vernetzung Internet, E-Mail, VoIP
- Mathematik | Informatik Mathematik Mathematik Interdisziplinär Systemtheorie
- Sozialwissenschaften Soziologie | Soziale Arbeit Spezielle Soziologie Mediensoziologie
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Kommunikationswissenschaften Digitale Medien, Internet, Telekommunikation
Weitere Infos & Material
Preface; Part I. Introduction: 1. Introduction to media-sharing social networks; 2. Overview of multimedia fingerprinting; 3. Overview of mesh-pull peer-to-peer video streaming; 4. Game theory for social networks; Part II. Behavior Forensics in Media-Sharing Social Networks: 5. Equal-risk fairness in colluder social networks; 6. Leveraging side information in colluder social networks; 7. Risk-distortion analysis of multiuser collusion; Part III. Fairness and Cooperation Stimulation: 8. Game-theoretic modelling of colluder social networks; 9. Cooperation stimulation in peer-to-peer video streaming; 10. Optimal pricing for mobile video streaming; Part IV. Misbehaving User Identification: 11. Cheating behavior in colluder social networks; 12. Attack resistance in peer-to-peer video streaming; 13. Misbehavior detection in colluder social networks with different structures; 14. Structuring cooperation for hybrid peer-to-peer streaming; References; Index.