E-Book, Englisch, Band 14, 432 Seiten
Reihe: Games and Play
Civic Engagement in a Mediatized Culture
E-Book, Englisch, Band 14, 432 Seiten
Reihe: Games and Play
ISBN: 978-90-485-3520-0
Verlag: Amsterdam University Press
Format: PDF
Kopierschutz: Wasserzeichen (»Systemvoraussetzungen)
Autoren/Hrsg.
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Weitere Infos & Material
Contents 1. The playful citizen: An introduction René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries Part I. Ludo-literacies Introduction to Part I René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries 2. Engagement in play, engagement in politics: Playing political video games Joyce Neys and Jeroen Jansz 3. Analytical game design: Game-making as a cultural technique in a gamified society Stefan Werning 4. Re-thinking the social documentary William Uricchio 5. Collapsus, or how to make players become ecological citizens Joost Raessens 6. The broken toy tactic: Clockwork worlds and activist games Anne-Marie Schleiner 7. Video games and the engaged citizen: On the ambiguity of digital play Ingrid Hoofd Part II. Ludo-epistemologies Introduction to Part II René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries 8. Public laboratory: Play and civic engagement Jessica Breen, Shannon Dosemagen, Don Blair, and Liz Barry 9. Sensing the air and experimenting with environmental citizenship Jennifer Gabrys 10. Biohacking: Playing with technology Stephanie de Smale 11. Ludo-epistemology: Playing with the rules in citizen science games René Glas and Sybille Lammes 12. The playful scientist: Stimulating playful communities for science practice Ben Schouten, Erik van der Spek, Daniël Harmsen, and Ellis Bartholomeus 13. Laborious playgrounds: Citizen science games as new modes of work/play in the digital age Sonia Fizek and Anne Dippel Part III. Ludo-politics Introduction to Part III René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries 14. On participatory politics as a game changer and the politics of participation Mercedes Bunz 15. Playing with politics: Memory, orientation, and tactility Sam Hind 16. Meaningful inefficiencies: Resisting the logic of technological efficiency in the design of civic systems Eric Gordon and Stephen Walter 17. Permanent revolution: Occupying democracy Douglas Rushkoff 18. The playful city: Citizens making the smart city Michiel de Lange 19. Dissent at a distance The Janissary Collective (Mark Deuze and Lindsay Ems) 20. Playing with power: Casual politicking as a new frame for political analysis Alex Gekker About the authors Index of names Index of subjects